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Character Classes/Races
From what I understand, the only thing that you mentioned that is confirmed to come is sorcerer. That is coming post-launch as a free dlc. I think there was a vote during the Kickstarter about whether to include half-elves or half-orcs and half-elves won. I have my fingers crossed that the game does well and we can get some of the other content post-launch, but this is a small team and they seem focused on...
From what I understand, the only thing that you mentioned that is confirmed to come is sorcerer. That is coming post-launch as a free dlc. I think there was a vote during the Kickstarter about whether to include half-elves or half-orcs and half-elves won. I have my fingers crossed that the game does well and we can get some of the other content post-launch, but this is a small team and they seem focused on...
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Turn Undead
I like this suggestion. As it is right now, turn undead is very true to the exact wording of the ability but breaks the spirit to a degree. By this I mean that the Dungeon Masters I have played with would have dropped combat if every enemy was fleeing for that long of a duration, possibly to have them either disappear, come back with reinforcements, or ambush the party later. We are dealing with a...
I like this suggestion. As it is right now, turn undead is very true to the exact wording of the ability but breaks the spirit to a degree. By this I mean that the Dungeon Masters I have played with would have dropped combat if every enemy was fleeing for that long of a duration, possibly to have them either disappear, come back with reinforcements, or ambush the party later. We are dealing with a...
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