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Winter Update - Known Bugs & Issues
I have not seen this one mentioned anywhere yet, but the implementation of "Spirit Guardians" is incorrect, in a way that makes it just brutally broken. My cleric can solo hard encounters with just this one spell. The way that Spirit Guardians is written, an enemy takes damage if they start their turn in the area, or the FIRST time that they enter the area on their turn. Rules as written (and intended), a monster...
I have not seen this one mentioned anywhere yet, but the implementation of "Spirit Guardians" is incorrect, in a way that makes it just brutally broken. My cleric can solo hard encounters with just this one spell. The way that Spirit Guardians is written, an enemy takes damage if they start their turn in the area, or the FIRST time that they enter the area on their turn. Rules as written (and intended), a monster...
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