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Give fighters some loving
Hi all, First of all, we are not going to change the fundamentals of what is in the SRD ruleset. The one subclass we case use is the Champion, which I believe was created to offer a "classic" fighter for newcomers. I do not want to face a crusade from die hard fans (including me :)) because we altered the rules. Creating an entirely new subclass is a lot of work, and also we cannot...
Hi all, First of all, we are not going to change the fundamentals of what is in the SRD ruleset. The one subclass we case use is the Champion, which I believe was created to offer a "classic" fighter for newcomers. I do not want to face a crusade from die hard fans (including me :)) because we altered the rules. Creating an entirely new subclass is a lot of work, and also we cannot...
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All characters are moving thru occupied spaces which is supposed to a halfling trait
Answering to Maximus on the lighting part: Interesting thoughts on tuning the ambient lighting for a user setting, but it is already a nightmare to do a proper setting for us now. Before granting that to a player, I want to make sure we have a default value. Also, we have tried the completely dark ambient in the absence of light, at the beginning of the project, or also use characters vision to determine default...
Answering to Maximus on the lighting part: Interesting thoughts on tuning the ambient lighting for a user setting, but it is already a nightmare to do a proper setting for us now. Before granting that to a player, I want to make sure we have a default value. Also, we have tried the completely dark ambient in the absence of light, at the beginning of the project, or also use characters vision to determine default...
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