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Dev Update #23 - Winter Patch Preview!
More content! With that, you should definitely be able to reach level 6 by the end of Early Access Please add more long rest areas, or make them easier accessible.It would be nice to add some waypoints and landmarks that we can discover along the travel routes. Like a big old oak hangman tree, a little wayward shrine of Arun, an abandoned farmhouse or a fishermans hut, a waterfall with a hidden chest, a crumbled...
More content! With that, you should definitely be able to reach level 6 by the end of Early Access Please add more long rest areas, or make them easier accessible.It would be nice to add some waypoints and landmarks that we can discover along the travel routes. Like a big old oak hangman tree, a little wayward shrine of Arun, an abandoned farmhouse or a fishermans hut, a waterfall with a hidden chest, a crumbled...
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Dev Update #23 - Winter Patch Preview!
What's the purpose of a light spell on the mage's staff? The target needs to be in light not the attacker so aren't you just making your mage easier for enemy ranged attackers to hit? I absolutely want light & dark rules in the game and love that it is something to consider in combat and makes spells like light and dancing lights important, I just didn't see the need to increase the dim light...
What's the purpose of a light spell on the mage's staff? The target needs to be in light not the attacker so aren't you just making your mage easier for enemy ranged attackers to hit? I absolutely want light & dark rules in the game and love that it is something to consider in combat and makes spells like light and dancing lights important, I just didn't see the need to increase the dim light...
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