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Constant multiplayer Desync
I am also experiencing this issue playing with a single other player in MP. We were using the beta for the Shield enter/exit fix but we swapped back to the standard build after the patch was released. At this point it's almost guaranteed that during every combat we will desync within the first 3 rounds and have to reload at which point the second attempt will usually get us to the end of combat. If...
I am also experiencing this issue playing with a single other player in MP. We were using the beta for the Shield enter/exit fix but we swapped back to the standard build after the patch was released. At this point it's almost guaranteed that during every combat we will desync within the first 3 rounds and have to reload at which point the second attempt will usually get us to the end of combat. If...
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