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[PREVIEW] Solastan Unique Class Archetypes
Wizard Shock Arcanist Level 2: Arcane Warfare: When casting spells from the War list, they count as being cast at one slot higher than you used to cast the spell. War List:Burning Hands, Magic Missile, Thunderwave, Acid Arrow, Scorching Ray, Flaming Sphere, Fireball, Lightning Bolt Level 6: Arcane Fury: Add your proficiency modifier and your Intelligence bonus to your Evocation spell's damage for 1 minute. Recharges on a long rest Loremaster Level 2: Keen Mind:...
Wizard Shock Arcanist Level 2: Arcane Warfare: When casting spells from the War list, they count as being cast at one slot higher than you used to cast the spell. War List:Burning Hands, Magic Missile, Thunderwave, Acid Arrow, Scorching Ray, Flaming Sphere, Fireball, Lightning Bolt Level 6: Arcane Fury: Add your proficiency modifier and your Intelligence bonus to your Evocation spell's damage for 1 minute. Recharges on a long rest Loremaster Level 2: Keen Mind:...
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[PREVIEW] Solastan Unique Class Archetypes
RogueDarkweaver Level 3: Additional Proficiency: Become proficient with the Poisoner's Kit Spider on Wall: Climbing no longer costs you extra movement, and difficult climbing surfaces are considered normal Predator: When hitting an enemy on a lower elevation with a ranged weapon attack, add your proficiency bonus to the damage Shadowcaster Level 3: Spellcasting: Gain access to Wizard cantrips and spells from the Illusion, Divination, Necromancy and Abjuration schools Shadow Dodge: As a bonus action, teleport...
RogueDarkweaver Level 3: Additional Proficiency: Become proficient with the Poisoner's Kit Spider on Wall: Climbing no longer costs you extra movement, and difficult climbing surfaces are considered normal Predator: When hitting an enemy on a lower elevation with a ranged weapon attack, add your proficiency bonus to the damage Shadowcaster Level 3: Spellcasting: Gain access to Wizard cantrips and spells from the Illusion, Divination, Necromancy and Abjuration schools Shadow Dodge: As a bonus action, teleport...
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[PREVIEW] Solastan Unique Class Archetypes
Ranger Marksman Level 3: Additional Proficiencies: Become proficient in the Herbalism Kit or the Poisoner's Kit Reaction Shot: When a visible enemy further than 2 cells away targets you with a ranged attack, you can use your reaction to make an attack action against them after their attack Shadow Tamer Level 3: Tunnel Wisdom: When in dim light or darkness, you have advantage on Dexterity saving throws Dark Slayer: When attacking a creature sensitive to...
Ranger Marksman Level 3: Additional Proficiencies: Become proficient in the Herbalism Kit or the Poisoner's Kit Reaction Shot: When a visible enemy further than 2 cells away targets you with a ranged attack, you can use your reaction to make an attack action against them after their attack Shadow Tamer Level 3: Tunnel Wisdom: When in dim light or darkness, you have advantage on Dexterity saving throws Dark Slayer: When attacking a creature sensitive to...
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[PREVIEW] Solastan Unique Class Archetypes
Paladin Oath of the Motherland Level 3: Oath Spells (3rd) Bane, Burning Hands (5th) Branding Smite, Scorching Ray (9th) Fireball, Dispel Magic Channel Divinty: Fiery Wrath Target 1 creature within 12 cells and set it on fire, dealing 2d6 + your Paladin level in Fire damage. On it's turn, the target can make a DC10 Dexterity check to extinguish the fire, or take 1d6 Fire damage each turn until it is extinguished or 1 minute...
Paladin Oath of the Motherland Level 3: Oath Spells (3rd) Bane, Burning Hands (5th) Branding Smite, Scorching Ray (9th) Fireball, Dispel Magic Channel Divinty: Fiery Wrath Target 1 creature within 12 cells and set it on fire, dealing 2d6 + your Paladin level in Fire damage. On it's turn, the target can make a DC10 Dexterity check to extinguish the fire, or take 1d6 Fire damage each turn until it is extinguished or 1 minute...
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[PREVIEW] Solastan Unique Class Archetypes
Fighter Mountaineer Level 3: Shield Swipe: Advantage on Shove attempts while using a shield Tunnel Fighter: If wielding a shield, and standing directly next to a wall (No diagonal orientation), gain +2 AC Spellblade Level 3: Spellcasting: Gain access to Wizard cantrips and spells in the Conjuration, Evocation, Transmutation and Enchantment schools Magic Weapon: Your weapon counts as magical for the purposes of overcoming resistance/immunity Champion Level 3: Improved Critical: You critical hit on a...
Fighter Mountaineer Level 3: Shield Swipe: Advantage on Shove attempts while using a shield Tunnel Fighter: If wielding a shield, and standing directly next to a wall (No diagonal orientation), gain +2 AC Spellblade Level 3: Spellcasting: Gain access to Wizard cantrips and spells in the Conjuration, Evocation, Transmutation and Enchantment schools Magic Weapon: Your weapon counts as magical for the purposes of overcoming resistance/immunity Champion Level 3: Improved Critical: You critical hit on a...
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Participated to the Mayor of Caer Cyflen Contest (Jan 2020)