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Why do I like Solasta so much more than BG3?
I have a feeling that Larian wanted to create Divinity 3 but since somebody in WotC sent a proposition to the wrong company - to Larian instead of Obsidian ("hey, greenhorn, sent a proposition to that RPG game company" "that RPG game company? He probably means Larian"). And so they ended up with a franchise too good to pass on. As a result, Larian is now making Divinity: Baldur's Gate 3. I completed Divinity 1,...
I have a feeling that Larian wanted to create Divinity 3 but since somebody in WotC sent a proposition to the wrong company - to Larian instead of Obsidian ("hey, greenhorn, sent a proposition to that RPG game company" "that RPG game company? He probably means Larian"). And so they ended up with a franchise too good to pass on. As a result, Larian is now making Divinity: Baldur's Gate 3. I completed Divinity 1,...
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Dev Update #24 - Community Feedback & Sourcebook Update
The disadvantage of not voicing something would be that the current party dialogue system would be awkward without voiceover. I'd say it's the price of innovation because I see some potential in this dialogue system. But I agree that it wold be better to think of some way to eliminate the need for voiceover for everything to save costs if not for anything else.
The disadvantage of not voicing something would be that the current party dialogue system would be awkward without voiceover. I'd say it's the price of innovation because I see some potential in this dialogue system. But I agree that it wold be better to think of some way to eliminate the need for voiceover for everything to save costs if not for anything else.
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Can the Manacalon Rosary be purchased/found later in the game?
Solasta is not yet fully supported by unity manager, for the Solasta to appear there you need to modify UnityModManagerConfig.xml file in mod manager folder to look like this: <?xml version="1.0" encoding="utf-8"?> <Config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Repository>https://raw.githubusercontent.com/newman55/unity-mod-manager/master/Repository_beta_13.json</Repository> <HomePage>https://www.nexusmods.com/site/mods/21/</HomePage> <GameInfo Name="Solasta"><Folder>Solasta</Folder> <ModsDirectory>Mods</ModsDirectory> <ModInfo>Info.json</ModInfo> <GameExe>Solasta.exe</GameExe> <EntryPoint>[UnityEngine.UIModule.dll]UnityEngine.Canvas.cctor:Before</EntryPoint> <StartingPoint>[Assembly-CSharp.dll]RuntimeManager.LoadRuntime:After</StartingPoint> <MinimalManagerVersion>0.22.13</MinimalManagerVersion> </GameInfo> <GameInfo Name="Oxygen Not Included">
Solasta is not yet fully supported by unity manager, for the Solasta to appear there you need to modify UnityModManagerConfig.xml file in mod manager folder to look like this: <?xml version="1.0" encoding="utf-8"?> <Config xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <Repository>https://raw.githubusercontent.com/newman55/unity-mod-manager/master/Repository_beta_13.json</Repository> <HomePage>https://www.nexusmods.com/site/mods/21/</HomePage> <GameInfo Name="Solasta"><Folder>Solasta</Folder> <ModsDirectory>Mods</ModsDirectory> <ModInfo>Info.json</ModInfo> <GameExe>Solasta.exe</GameExe> <EntryPoint>[UnityEngine.UIModule.dll]UnityEngine.Canvas.cctor:Before</EntryPoint> <StartingPoint>[Assembly-CSharp.dll]RuntimeManager.LoadRuntime:After</StartingPoint> <MinimalManagerVersion>0.22.13</MinimalManagerVersion> </GameInfo> <GameInfo Name="Oxygen Not Included">
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