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Missing opportunity to counter a Counterspell
It could be a coding shortcoming that they don't consider reaction spells to trigger counterspell, or as rbarbare thinks, it might be some kind of intentional if the dev's didn't like the idea of cancelling cancels. I personally don't like the interaction, but believe it to be necessary for balance with how easy Counterspell is to have and use.
It could be a coding shortcoming that they don't consider reaction spells to trigger counterspell, or as rbarbare thinks, it might be some kind of intentional if the dev's didn't like the idea of cancelling cancels. I personally don't like the interaction, but believe it to be necessary for balance with how easy Counterspell is to have and use.
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V1.0.18: Ancient Library: Flying character gets "No path to destination"
You know you can remove the fly spell with forcing to loose concentration on upper right corner of char pic in the left down corner? Even so, it doesn't feel good to have to cancel a useful spell that's supposed to increase mobility in order to progress forward. They should be able to fly over and activate the bridge in the case that nobody could make the jump, not rely on cancelling their spell in...
You know you can remove the fly spell with forcing to loose concentration on upper right corner of char pic in the left down corner? Even so, it doesn't feel good to have to cancel a useful spell that's supposed to increase mobility in order to progress forward. They should be able to fly over and activate the bridge in the case that nobody could make the jump, not rely on cancelling their spell in...
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Items disappearing 1.0.18
Didn't happen to me, but there is a known bug where, at a vendor, if you put something down for sale, then sort your items, then cancel the sale, the item goes back to the slot it originally appeared in, which might now have another item. The current item in that slot is overwritten. This could have caused some of the losses (in particular, I think the sellbook went missing in town to the point...
Didn't happen to me, but there is a known bug where, at a vendor, if you put something down for sale, then sort your items, then cancel the sale, the item goes back to the slot it originally appeared in, which might now have another item. The current item in that slot is overwritten. This could have caused some of the losses (in particular, I think the sellbook went missing in town to the point...
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