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[BUG] Crash during loading the Fortress of the shield outer area
I am having the same issue since the patch 1.3.53. Maybe this can help : **************** Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Slasta_COTM/Solasta_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Slasta_COTM/MonoBleedingEdge/etc' Initialize engine version: 2019.4.32f1 (f88bf0bee961) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Slasta_COTM/Solasta_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2070 with Max-Q Design (ID=0x1f14) Vendor: VRAM: 8031 MB Driver: 30.0.14.7151 Begin MonoManager ReloadAssembly - Completed reload, in ...
I am having the same issue since the patch 1.3.53. Maybe this can help : **************** Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Slasta_COTM/Solasta_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Slasta_COTM/MonoBleedingEdge/etc' Initialize engine version: 2019.4.32f1 (f88bf0bee961) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Slasta_COTM/Solasta_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2070 with Max-Q Design (ID=0x1f14) Vendor: VRAM: 8031 MB Driver: 30.0.14.7151 Begin MonoManager ReloadAssembly - Completed reload, in ...
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