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finally a true cprg following D&D 5e rule set
Definetely agree about the difficulty. One of the pillars of D&D, wich makes it so fun, is hard it can get to stay alive. Some monsters can really put a serious beating on you. Right now, it's just TOO EASY. Too few monsters with simple AI and basic attacks. That's comming from someone who rolls averag attributes. The way I see it, you don't use the attributes to make the gaming experience a walk in...
Definetely agree about the difficulty. One of the pillars of D&D, wich makes it so fun, is hard it can get to stay alive. Some monsters can really put a serious beating on you. Right now, it's just TOO EASY. Too few monsters with simple AI and basic attacks. That's comming from someone who rolls averag attributes. The way I see it, you don't use the attributes to make the gaming experience a walk in...
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Potion Require Concentration
Are the effects of the potion the same as the Heroism spell, or the Potion of Heroism in the DMG (+10 temp HP and Bless)? The Potion of Heroism itself shouldn't require concentration. But if they simply bottled the Heroism spell themselves as a potion? It's the temp HP + Bless. I don't think it's intentional, given in d&d no potion effect requires concentration.
Are the effects of the potion the same as the Heroism spell, or the Potion of Heroism in the DMG (+10 temp HP and Bless)? The Potion of Heroism itself shouldn't require concentration. But if they simply bottled the Heroism spell themselves as a potion? It's the temp HP + Bless. I don't think it's intentional, given in d&d no potion effect requires concentration.
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