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Aura of Protection - is not removing itself
Not sure about the corrupted file thing but it doesn't sound to me like AoP is working differently than expected? It's not a spell --- it's just a passive paladin ability that a creature benefits from whenever they are within two squares of the paladin. So it will go on and off as you move around.
Not sure about the corrupted file thing but it doesn't sound to me like AoP is working differently than expected? It's not a spell --- it's just a passive paladin ability that a creature benefits from whenever they are within two squares of the paladin. So it will go on and off as you move around.
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2nd level spells
I think your problem is that, out of combat, action and bonus action spells are all together in the same menu since the distinction doesn't matter much. But in combat they are under separate menus. You should find these spells under the brown "Cast a Spell" bonus action button, whereas your action spells are under the gray action one.
I think your problem is that, out of combat, action and bonus action spells are all together in the same menu since the distinction doesn't matter much. But in combat they are under separate menus. You should find these spells under the brown "Cast a Spell" bonus action button, whereas your action spells are under the gray action one.
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Dark Castle - The Pond
Only way I found was Levitate + 2x Misty Step, using planar targeting mode to take the first Misty Step to a space above the water. But then you can't get back because you're out of spell slots. If you have one character with Levitate cast it on another with Misty Step, then they can have one 2nd level slot left for the return trip, and you can have them teleport once back into the...
Only way I found was Levitate + 2x Misty Step, using planar targeting mode to take the first Misty Step to a space above the water. But then you can't get back because you're out of spell slots. If you have one character with Levitate cast it on another with Misty Step, then they can have one 2nd level slot left for the return trip, and you can have them teleport once back into the...
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Wich is your favorite party?
I would like to try a rogue, maybe as a shadow caster but every time I try to build one I keep thinking Lowlife Hunter Ranger seems mostly better. So I've done two full playthroughs, the first with a Shadow Caster, the second with a Lowlife Hunter Ranger, the latter with archery style. Hunter archer did way more damage in combat (even though the rogue had 20 starting DEX from rolled stats and the ranger...
I would like to try a rogue, maybe as a shadow caster but every time I try to build one I keep thinking Lowlife Hunter Ranger seems mostly better. So I've done two full playthroughs, the first with a Shadow Caster, the second with a Lowlife Hunter Ranger, the latter with archery style. Hunter archer did way more damage in combat (even though the rogue had 20 starting DEX from rolled stats and the ranger...
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