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Yea, roll RNG is not rigged...
Well, i gave you a shot, you blew it; I provided data, even if it was 'cherry picked'. All you did was spout number theories. Not gonna argue anymore, hope the devs are smarter that this and will actually address the problem of roll RNG. Though am still amazed at the empty rhetoric at it's finest - "There is a chance that anything can happen so the game's rolls are fair, I've proven my point...
Well, i gave you a shot, you blew it; I provided data, even if it was 'cherry picked'. All you did was spout number theories. Not gonna argue anymore, hope the devs are smarter that this and will actually address the problem of roll RNG. Though am still amazed at the empty rhetoric at it's finest - "There is a chance that anything can happen so the game's rolls are fair, I've proven my point...
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Yea, roll RNG is not rigged...
Part of the problem here is that players believe that “random” means “equally distributed”. It doesn’t. The baseline distribution that players are expecting in a sequence of 20 rolls is something along the lines of each of the 20 rolls appearing once. When they see duplicated rolls in their sequence, they assume that the game is cheating. Let’s examine that assumption using probability math, first taught in US students in 5th grade or so. The...
Part of the problem here is that players believe that “random” means “equally distributed”. It doesn’t. The baseline distribution that players are expecting in a sequence of 20 rolls is something along the lines of each of the 20 rolls appearing once. When they see duplicated rolls in their sequence, they assume that the game is cheating. Let’s examine that assumption using probability math, first taught in US students in 5th grade or so. The...
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Yea, roll RNG is not rigged...
Okay, another thread accusing the game of cheating die rolls against the player. Their evidence? Some cherry picked data & extremely small data sets. One poster above said they tested a whopping 50 rolls, when it takes hundreds, even thousands, to get a big enough data set to verify something like this. (The default minimum data set size these days is 10K to test anything.) In D&D, with its d2 system, any one result is...
Okay, another thread accusing the game of cheating die rolls against the player. Their evidence? Some cherry picked data & extremely small data sets. One poster above said they tested a whopping 50 rolls, when it takes hundreds, even thousands, to get a big enough data set to verify something like this. (The default minimum data set size these days is 10K to test anything.) In D&D, with its d2 system, any one result is...
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