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Avid player of Dungeons & Dragons since the time of the "boxed set" (pre 1st edition).
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New Dungeon Maker Module: Secret of the Black Flame
Is it really possible to beat the camp ?! I had a look into it (thanks to invisibility potion), and I don't believe it is possible !! Maybe with 2 invisible wizards and AOE (fireballs) ?? But my team is less powerfull here (compare to official campaign) : no crafting, few magical items, no vendors ... I played through all of these adventures from start to finish with a pretty standard party: Ranger Battle Cleric...
Is it really possible to beat the camp ?! I had a look into it (thanks to invisibility potion), and I don't believe it is possible !! Maybe with 2 invisible wizards and AOE (fireballs) ?? But my team is less powerfull here (compare to official campaign) : no crafting, few magical items, no vendors ... I played through all of these adventures from start to finish with a pretty standard party: Ranger Battle Cleric...
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New Dungeon Maker Module: Secret of the Black Flame
Just finished Halls of the Ogre Lord. I must say I had a great run through all of the adventures leading up to this point. Now that I've reached the end, I feel myself wishing there was more. With a current level cap of 10 and my characters being only level 8, it would seem that there's still room for at least one more story in this campaign. Great job, by the way. I really...
Just finished Halls of the Ogre Lord. I must say I had a great run through all of the adventures leading up to this point. Now that I've reached the end, I feel myself wishing there was more. With a current level cap of 10 and my characters being only level 8, it would seem that there's still room for at least one more story in this campaign. Great job, by the way. I really...
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*Remarkable* tag makes Detect Magic spell obsolete and basically useless
Another giveaway is when the item's description says "... can be sold to a merchant for some gold." If you see this, you know 100% the item is not magical or a crafting component. This is true, if you see that message then you know it is just loot that can sold for gold and has no other purpose. Regardless, Detect Magic is part of D&D and still valuable in the game because it tells...
Another giveaway is when the item's description says "... can be sold to a merchant for some gold." If you see this, you know 100% the item is not magical or a crafting component. This is true, if you see that message then you know it is just loot that can sold for gold and has no other purpose. Regardless, Detect Magic is part of D&D and still valuable in the game because it tells...
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*Remarkable* tag makes Detect Magic spell obsolete and basically useless
Or better yet, let's get some realism and get rid of the Remarkable tag. Make Detect Magic Great Again! lol A game is not designed to be understandable only by players who know the D&D rules. You don't need to understand D&D rules to catch on to the fact all of the magical items in the game basically give away the fact that they're magical in either the printed description or the fancy picture. You...
Or better yet, let's get some realism and get rid of the Remarkable tag. Make Detect Magic Great Again! lol A game is not designed to be understandable only by players who know the D&D rules. You don't need to understand D&D rules to catch on to the fact all of the magical items in the game basically give away the fact that they're magical in either the printed description or the fancy picture. You...
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*Remarkable* tag makes Detect Magic spell obsolete and basically useless
I have found several pieces of magical jewelry that did not have an unusual name -or- graphic so, imo, Detect Magic is still a desirable spell to have in the field; ideally cast as a ritual. If you found something magical but wait until you visit a merchant to identify it for you then you will miss-out on using it prior to that. What were the items? Sometimes the descriptor is not Remarkable but Magnificent...
I have found several pieces of magical jewelry that did not have an unusual name -or- graphic so, imo, Detect Magic is still a desirable spell to have in the field; ideally cast as a ritual. If you found something magical but wait until you visit a merchant to identify it for you then you will miss-out on using it prior to that. What were the items? Sometimes the descriptor is not Remarkable but Magnificent...
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