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Q on primed weapons
Jeez dude, maybe you dont play Ironman Cataclysm at %210 enemy health multiplier (its normally 200, I up it just a bit). And maybe you dont play with no Revive of any kind. I do, I want the toughest challenge. When I die I go back to zero. So I want every advantage possible, because the battles are edge of your seat (some fights Im standing up yelling at the monitor), life and death seesaw...
Jeez dude, maybe you dont play Ironman Cataclysm at %210 enemy health multiplier (its normally 200, I up it just a bit). And maybe you dont play with no Revive of any kind. I do, I want the toughest challenge. When I die I go back to zero. So I want every advantage possible, because the battles are edge of your seat (some fights Im standing up yelling at the monitor), life and death seesaw...
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Aer Elai needs a Long Rest Area
The Big Bad Bosses do NOT say, aw...you look tired and hungry - before you try and stop us from the final act to take over the world (bwa ha ha ha ha) please go have a nice nap and a bite to eat. We'll just wait quietly over in that corner there until you are ready to start. Well, maybe they would say that, but only if the plan was to kill you while...
The Big Bad Bosses do NOT say, aw...you look tired and hungry - before you try and stop us from the final act to take over the world (bwa ha ha ha ha) please go have a nice nap and a bite to eat. We'll just wait quietly over in that corner there until you are ready to start. Well, maybe they would say that, but only if the plan was to kill you while...
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Did I miss something? Return to Manacalon Ruin.. Return to Council
There is clearly a substantial amount of cut content in the latter 20% or so of the game. Besides that already mentioned, there are two areas in Copper, the mine and a guarded back road, that were obviously intended as quest areas. I'm hoping if they do new campaigns via DLC, they will add back some of this additional content to the original campaign, as a bonus.
There is clearly a substantial amount of cut content in the latter 20% or so of the game. Besides that already mentioned, there are two areas in Copper, the mine and a guarded back road, that were obviously intended as quest areas. I'm hoping if they do new campaigns via DLC, they will add back some of this additional content to the original campaign, as a bonus.
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