BOBBARKER
Level 8
2 years ago
(edited)
I am doing a side quest. There's an old exit only. If you accidentally take it, you leave. Upon returning, the rotating bridge is in the wrong position.
You can't jump to it, despite jumping that far with the jump spell elsewhere. You can't fly to it, because for some reason flight is just an anti-melee hover spell. I read misty step doesn't work either. You just overshoot it and die.
Is the cut scene of the bridge spinning really that important?
If you won't make flight better, like the Sorak that could go higher than 4 squares, then at least always have the bridge reset.
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BOBBARKER
Level 8
2 years ago
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romandain
Visitor


2 years ago
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Daz
Level 1
2 years ago
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IXI
Level 14