Release: Moathouse on the Border

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Berengar
Level 10
1 year ago

At this point, he’s just messing with us. He knows we’ll download it when released, whatever it is… 😎

I know.

Silverquick: "I'm thinking of rebuilding Village of the Smurfs."

Us: WHEN?!?!?!?!?!?!?


Find your next Solasta D&D adventure: https://solasta-dungeons.fandom.com

Skryia
Level 13
1 year ago

I have a Gargamel build I’ve been waiting to find the right campaign for - how did he know?!?!

Just completed the Grand Crevasse, a fine module. Having now played them all, I think Slavers is the overall best, the rest are pretty close. The Moathouse and the Black Flame modules have some really intricate/clever layouts and a couple of “I didn’t see that coming” fights each. Good times, good times. 😀

Berengar
Level 10
1 year ago (edited)

I'm derailing this thread now and will stop 



now.


Find your next Solasta D&D adventure: https://solasta-dungeons.fandom.com

Silverquick
Level 14
1 year ago

At this point, he’s just messing with us. He knows we’ll download it when released, whatever it is… 😎

Well believe it or not, I was nominated to be able to get a look at the toolset changes for the next patch. While I will be unable to tell you what they are, I will be able to pre-prep a full campaign for the next patch, and likely Moathouse will be the kickoff module for that. 

Hence why I said that. 

Berengar
Level 10
1 year ago

That is fantastic news! I don't need to know what's coming if its already got you working on new things you couldn't do before.

Very glad TA are aware of you. It shows their interest in what's happening with DM.


Find your next Solasta D&D adventure: https://solasta-dungeons.fandom.com

Skryia
Level 13
1 year ago

Lol. Congratulations, man! Good to see the devs are on-board with your work and committed to the dungeon maker.

1 year ago

Just knowing there IS an update is awesome!

Silverquick
Level 14
1 year ago (edited)

That is fantastic news! I don't need to know what's coming if its already got you working on new things you couldn't do before.

Very glad TA are aware of you. It shows their interest in what's happening with DM.

Well there's that, 

But to be honest with you, there's just so many people now talking about my modules after the Slave Lords series that it was all people were talking about. 

Sure I've been at this since early access, and I've always had the prestige even back at the beginning of the Workshop for Temple of Evil on Witch Mountain. Heck it actually goes back farther than that. 

https://www.nexusmods.com/solastacrownofthemagister/users/myaccount?tab=files

Back during early access my first module was Crypt of the Wight King, It was my very first attempt with the Early Access Dungeon Maker. it was so popular it was the most downloaded and recommended of all of them. Then came Hidden Shrine of Dramacht, and Ruined Keep of Agramar which lit everyone up like wildfire. I did the Halls of the Ogre Lord module after that, Temple of Evil didn't come until last. 

Back then we only had a single tileset and like 16 props to work with, no wall dividers, and everything was really bare bones. But I despite that I still managed some really good designs and managed to not make them look barren and empty like everyone else's. 

I was looking back at Crypt of the Wight King this morning going... wow you know that was a surprisingly good tabletop like dungeon despite having so little to work with. Nowadays to go through it you'd need to use one of your Gear up before Adventuring type modules since its 5th level. 

So people have actually been talking about my modules since the very beginning days of the Toolset... but it jumped into overdrive after the Slave Lords series. 

And a lot of that had to do with the new features I made use of in the last patch which got added to the toolset to where my modules quite literally look like they're professionally done now.  

1 year ago

Yeah I've only played your modules and it's already tripled my value on this game. That's all without proper NPCs! The ceiling is nearly limitless if the community gets access to the full range of building blocks.

Silverquick
Level 14
1 year ago (edited)

This post has been deleted.

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