New Dungeon Maker Dungeon: Haunted Keep of the Slavers

Silverquick
Level 14
1 year ago

This is a new campaign I've been working on as a spinoff of the Slave Lords series. 

I've just released the Pre-cursor module Haunted Keep of the Slavers. here... 

H1 Haunted Keep of the Slavers

H2 Haunted Keep of the Slavers

H3 Haunted Keep of the Slavers

Those are the 3 floors. It is based on the old Haunted Keep sample module in the original Erol Otis drawing Basic D&D handbook of 1st edition also known as the Red Book. 

Collection is here... 

Subscribe ALL

For GoG users it has been uploaded to the Nexus 

Nexus Download


This is the 1st module of the Campaign. The second ones coming after the Sorcerer Patch. The campaign will be... 

Haunted Keep of the Slavers (characters to 4th level)

Assault on the Slave Lords (characters to 6th level)

Stockade of the Slave Lords (characters to 7th level)

Pursuit of the Slave Lords (characters to 9th level)


Assault on the Slave Lords will be a spinoff of Slave Pits of the Undercity. Stockade of the Slave Lords will be a spinoff of Secret of the Slaver's Stockade, and In Pursuit of the Slave Lords will be a deviation from the original storyline and Finale. 


1 year ago

Awesome start. Really Enjoyed the first one and my party is frozen in stasis waiting for the import into Assault on the Slave Lords. 

Silverquick
Level 14
1 year ago

Glad you liked it Triple,

I actually am play testing the sequel now, Assault on the Slave Lords. Everything went very well. And now it includes the approach in the Forest Tileset so you can pick which way you want to assault it. Either sneak in through the Secret Door in the back, or take it head on in a frontal assault. Just like the original Slave Pits of the Undercity. 

Also i worked out all the issues in the Sewers tileset and it is one of the coolest environments I've worked with up to this point.  

Silverquick
Level 14
1 year ago

Say Triple... 

Since its actually ready to go and I'm only waiting on Friday for release... would you like to take a run through it and give it a test play for me?

I'm going to PM you as well. 

Saltykrug
Level 6
1 year ago

Hey Silver,

Glad you're still pumping these out.  I have not tried making anything yet with the DM but will as soon as I find the time.  I have really enjoyed your work so far.  

Silverquick
Level 14
1 year ago

Thank you Salty, 

I am glad you are enjoying these, and I'll keep putting them out as long as I'm able. 

Berengar
Level 10
1 year ago

I love your campaigns so much. Twenty years I've been looking to get that DnD buzz the way I remembered it and your modules + Solasta are utterly perfect for me.

Do you have a list or post somewhere with your different campaigns listed, for example the ones that are part of an ongoing story or not? I know the game is currently very weak on this sort of thing, but excited for the future.


Find your next Solasta D&D adventure: https://solasta-dungeons.fandom.com

Silverquick
Level 14
1 year ago (edited)

Sure I can do that for you. 

I am just finishing up Stockade of the Slave Lords which is the spinoff of Secret of the Slaver's Stockade, but once I finish that one, I'll also be going back and doing a revamp on some of the earlier ones with the new Tilesets. 

Give me a bit to get a list together and I will post it. 

PS: I've Finished up Stockade of the Slave Lords and will be Play Testing it now. So it should be ready by Friday. 

Berengar
Level 10
1 year ago (edited)

New adventure!

I was thinking about lists like this so people could see how all the modules relate. I really struggled to work it all out in the Steam Workshop. There are limitations with the way the workshop operates and what meta is in the modules that are uploaded so information you need is not easy to find.

https://solasta-dungeons.fandom.com/wiki/Solasta_Dungeons_Wiki

Edit: Some hours later I realised I had probably gotten carried away, but it seemed like fun at the time.



Find your next Solasta D&D adventure: https://solasta-dungeons.fandom.com

1 year ago

Say Triple... 

Since its actually ready to go and I'm only waiting on Friday for release... would you like to take a run through it and give it a test play for me?

I'm going to PM you as well. 

Hi Silver , sorry I missed this. I did transition my exported characters from Haunted Keep and played through Assault. Another awesome module design that showcases the new environments. The puzzles , lore and trigger events are also enjoyable in that I never found myself wandering aimlessly trying to find that one hidden button or room that is needed to progress to the next transition (TA's Caer Falcon had a moment or two like that but was fun nonetheless 

I don't tend to miss much as I am a bit of a completionist ......Opening forest scene.....choices....choices....The Paladin puffs out his chest and loudly exclaims (to the mortification of the Ranger who is trying to be silent and sneaky in the nearby bushes of the campsite) 

 "Take the one route and sneak in? or go in the front door and face our possible doom?  Well....I say we do both! I mean my fellow adventurers , we have been placed into a tactical turn-based rpg....what say we use some "tactics" and clear this forest of everything but squirrels!! I mean , what could go wrong?"  

(Note to self...perhaps next time we let the Mage with the undisputedly higher intelligence lead the party decisions and not the fighter) 

Despite the above shenanigans, the party has miraculously survived Assault and is ready to follow the clues to the next adventure in the Stockade



Silverquick
Level 14
1 year ago (edited)

Heh, well I just finished up the Playtest for Stockade of the Slave Lords. 

And its really good. Even I am going wow on this one. This one is closer to the actual Secret of the Slavers Stockade than any of them. 

The new environments are so key. I re-created the fight in the Torture Chamber, even though its missing the torture racks and iron maidens, the floor design is remarkably similar. Same with Markessa's Lab. While I had to cut out the Cavelings and Boggles, I was able to somewhat simulate the Boggles with Trained Ghouls instead. 

I figured out how to play the "night raid" style it was intended to be too, and some of these screenshots look almost just like the module cover in theme. 

Courtyard in Stockade of the Slave Lords

Parade Grounds in Stockade of the Slave Lords

In the original, you sneak in one of two possible entry points, or make a frontal assault. I included all those options as well. The Courtyard and Parade grounds are to scale according to the map, but admittedly not width wise. It needs about 10 feet or 1 party 4 square more on each side to be completely accurate. 

Silverquick
Level 14
1 year ago (edited)

Ok Stockade of the Slave Lords is out now. 

Stockade of the Slavers

Nexus Link

So now its 3 modules in the Series with the 4th one as the Finale. 

1. Haunted Keep of the Slavers

2. Assault on the Slave Lords

3. Stockade of the Slave Lords

and coming soon... 

4. In Pursuit of the Slave Lords

Silverquick
Level 14
1 year ago

Wow Berenger, that's pretty cool, 

Thanks man. 

Berengar
Level 10
1 year ago

Lets you concentrate on making more dungeons for us all :)


Find your next Solasta D&D adventure: https://solasta-dungeons.fandom.com

Silverquick
Level 14
1 year ago

That I can do. 

Thanks again man,