movement around the character does not cause opportunity attack

Evgeniy
Level 4
6 months ago

Movement around the character does not cause opportunity attack. That must be so? I think that makes problems for mele chars to protect mages. (in small rooms)


Evgen

the_glimpse
Level 10
6 months ago

You can move around an enemy as long as you don't leave melee and not provoke an attack of opportunity. Same with Disengage.


-Glimpse

Evgeniy
Level 4
6 months ago

You can move around an enemy as long as you don't leave melee and not provoke an attack of opportunity. Same with Disengage.

Yes, but it looks strange =)


Evgen

picklesgrr
Level 9
6 months ago

It is 5e RAW. You need to keep mages a bit farther back. 

DarkHerumor
Level 4
Newsletter Link
6 months ago

You can make an opportunity attack when a hostile creature that you can see moves out of your reach. So you can move around the enemy as you which. Also remember that there is no "facing" in D&D 5e, meaning there is no "I'm behind him, so he can't see me".


I'm a warior, I... war...

YuanRamirez
Level 5
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6 months ago

Things get weird once you factor in weapons with reach, which Solasta thus far does not have I think?

Lots of newer players that I've played 5e with get frustrated when they find out that wielding a glaive that can reach up to 10 feet does indeed create a box of 10 feet around their character in which enemies can move freely without provoking attacks of opportunity.

DarkHerumor
Level 4
Newsletter Link
6 months ago

Lots of newer players that I've played 5e with get frustrated when they find out that wielding a glaive that can reach up to 10 feet does indeed create a box of 10 feet around their character in which enemies can move freely without provoking attacks of opportunity.

It actually make sense to many, they're still in your engagement zone, I'm playing currently a Tabletop Fighter with glaive, it personally never bothered me, but maybe also because the DM do not try any improbable things


I'm a warior, I... war...

ammo
Level 5
Kickstarter Backer
6 months ago (edited)

Things get weird once you factor in weapons with reach, which Solasta thus far does not have I think?

Lots of newer players that I've played 5e with get frustrated when they find out that wielding a glaive that can reach up to 10 feet does indeed create a box of 10 feet around their character in which enemies can move freely without provoking attacks of opportunity.

That's actually incorrect.  By Sage Advice, you provoke for every weapon when you leave its reach. 

So when you move away from 5ft to 10ft, you provoke my unarmed attack, which by the rules is available even if I have a glaive equipped.  So I can head butt you or kick you (flavor up to me and the DM) if I have my reaction available.   I can't use my Glaive because you are in its reach.

When you move from 10ft to 15ft, you provoke my Glaive attack, so I can hit you with that, if I still have my reaction available.

This is pretty important in Dragon fights and similar, which may have natural weapons with vastly different reach.

the_glimpse
Level 10
6 months ago

Which is why the Sentinel/ Polearm Mastery combination of feats is so often used by Fighters. It's also why I don't allow feats at my tables. 


-Glimpse