Found that during some of my random encounters whilst travelling, that some of the campfires the players spawn around, don't actually change the lighting factor. I noticed this a couple times and thought it was odd that my halfling rogue was firing bolts at a disadvantage when an orc was adjacent to a camp fire. Later on during a different encounter, the spiders I faced were partially lit from the camp fire. One of the best features of this game is its utilization of light and dark giving advantage and disadvantage, so I hope to see this fixed. I have taken screenshots but not sure where to send them. Thanks.
Lighting bugs around campfires during random encounters. Version 1.2.15s
1 year ago (edited)