



As you may have noticed, casting Goodberries (level 1, once per day while travelling) cancels ANY need for rations.
- If you have either Ranger or a Green Mage.
Currently, one day of travelling requires only 4 Goodberries.
It radically changes the travelling experience and inventory weight.
This is why, as a DM, I am not a fan of how Goodberries and Create Food/Water work currently in 5e. They completely nullify survival systems or need for rations, hunting, etc. I keep the spells existent, but modify them: they remain very useful, but rations and hunting remain beneficial.
- Goodberries (homebrew) : 1 berry is a tiny meal (so you need 3/day to be fully nourished).
If you only eat goodberries for days, you will get an indigestion and not feel really sustained or satisfied. - Create Food/Water (replaced, homebrew) : too long to describe here, but it is replaced by a spell that greatly reduces the need for water and food while travelling or being very active physically. It can affect a whole big party (about 10 people). The nuance is you cannot last forever without water/food, though the spell (once per day) can make the party last a long time in conditions where most would die from starvation/thirst.
Nb : also minor bug where you cannot unselect Goodberries in the travelling settings.
Steam profile : https://steamcommunity.com/id/baraz/




Steam profile : https://steamcommunity.com/id/baraz/




Steam profile : https://steamcommunity.com/id/baraz/