latest demo - interface is still anoying

Level 3
Kickstarter Backer
4 days ago

I posted a comment on previous demo and offered my services (might have been free) to assist in design. Didnt hear anything.

So latest one is better but too many, ffs.

Please consider when someone clicks something how much mouse movement after or during does it take to do/finish the task.

Two examples, I click cast spell, the spell list pops up left justified so I have to drag to mouse over.

I click loot, it opens on the left, no probs but to close the window I have to move right over to the right hand side to click close.

PUT a big X on middle edge of persons inventory.

So if you want my services as a designer/game player etc let me know.

Solasta, I need a new adventure experience. Too much same old out there.