Is it over? Or new content? Wishes

wowalive
Level 4
Steam Link Newsletter Link
9 months ago

Hello,

I have played a lot SOLASTA and Lost Valley (99/102 so far for the achievements).

It is a great game.

Will be new DLC in the future? Or is it over? Or new content in the future?

If yes for the last question, here are my wishes:

A) Gnome race

B) Tiefling race

C) Possibility to sort/filter inventory like the merchants (weapons, ingredients, item quests...)

D) A new campaign. It would be so great (I imagine voices cost is high)


Also, would it be possible to provide a 'numbers' summary information?

I mean to get the following information (if possible)

* Approximate number of copies sold

* Most favorite classes

* Most favorite race

* How many players have finished the quest with iron mode

* How many people have killed AKSHA

* ...


Merry Christmas


Boukenka

glbrazell
Level 3
9 months ago

There's probably going to be more stuff for it.  They just released Inner Strength almost right at a month ago.  We have 3 DLCs over the course of the last year, basically.  So, at this point, a DLC every 4 months or so?  So, maybe look for more content direct from them around March-May?

As for new races... I'd like them to try sticking to the more 'down-to-earth' races like Gnome, Tabaxi, etc, and do the more fantastical ones like Tiefling, Aasimar, etc, later. Maybe fill in with more subraces. Like, right now we just have Half-Elf. They could add what the elven half heritage is. They could add more dwarves, more elves, halflings, etc.

I'd, personally, like them to find a way to implement the Dungeon Maker stuff for console, not just being able to play the content, but make it.  Currently, to create content, have to be on PC.  I love making content on games that have great resources, and it looks like Solasta does... but, my PC is a potato.  I have everything turned off or down to minimum, and it is still a slide-show.  I play on console.  It runs 100% smooth on my Xbox.  So, I would LOVE to be able to make stuff... but I can't really do it under current circumstances.

Mister00ps
Level 13
Discord Link Steam Link Newsletter Link Kickstarter Backer
9 months ago

As for new races... I'd like them to try sticking to the more 'down-to-earth' races like Gnome, Tabaxi, etc, and do the more fantastical ones like Tiefling, Aasimar, etc, later. Maybe fill in with more subraces. Like, right now we just have Half-Elf. They could add what the elven half heritage is. They could add more dwarves, more elves, halflings, etc.

As for half-elf sub-races, at least as seen in D&D v5, this won't be possible as it's Forgotten Realms specific and TA doesn't have the rights to it (unlike Baldur's Gate 3 for example) . So sub-races of half-elves, maybe but not the same names or comparable abilities.


Quoi que tu dises, quoi que tu fasses... I speak bad English... so what?

glbrazell
Level 3
9 months ago

As for new races... I'd like them to try sticking to the more 'down-to-earth' races like Gnome, Tabaxi, etc, and do the more fantastical ones like Tiefling, Aasimar, etc, later. Maybe fill in with more subraces. Like, right now we just have Half-Elf. They could add what the elven half heritage is. They could add more dwarves, more elves, halflings, etc.

As for half-elf sub-races, at least as seen in D&D v5, this won't be possible as it's Forgotten Realms specific and TA doesn't have the rights to it (unlike Baldur's Gate 3 for example) . So sub-races of half-elves, maybe but not the same names or comparable abilities.

Yeah, they'd have to rename, but they don't really have many elves as is, and obviously Sylvan and High were fine, so, could easily start from there.  The problem, with this, I think would be that Half-Elf is already an amazingly powerful race.  Adding any kind of bonus stuff from sub-race would just make them the only race chosen by anyone playing on hardest difficulties.

However, they could add sub-races to the Half-Orc and bring it up in power.  Surely there are different sub-races of orc... could really spice up the sort of 'not that great' Half-Orc.

glbrazell
Level 3
9 months ago

I thought of another item that would be pretty good, imo.  Malediction is a mark put on a target by a Warlock (mark of darkness basically).  Hunter's Mark also marks enemies.  So, the precedent is in the game to have marks that indicate a target, and place effects on them as well.  As such, I was curious if they could alter the spell, 'Shine' ( a non-5e spell made for Solasta, I believe?) to also act more like a 'mark'.  Alone, it does nothing more than make an enemy glow.  But, it is a form of mark for monks of the Way of Light.

For them, it adds 1d4 damage to that target on their attacks, so it is just like a mark (Malediction causes the Warlock to do a bit more damage, same with Hunter's Mark for the Ranger).  So, would it be possible for the devs to alter Shine so that when the target of it dies, the caster could retarget a new enemy?

shadowevor
Visitor
8 months ago

I've only played the main campaign so far and haven't tried Lost Valley yet, but I'd like to see more social encounters and depths in character interactions. I understand the game is pretty combat-focused but if we got some polished social encounters (or even random encounters in the wild that could be solved with social skills), it would feel much more like playing the tabletop game and makes player characters something more than just combat-machines.


sheetmerry
Visitor
8 months ago (edited)

This post has been deleted.

jimcollinz
Level 1
3 months ago (edited)

This post has been deleted.