[IMPORTANT] Rolling Bug Report with Advantage

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Silversmith
Visitor
2 months ago

On Xbox. Vicious Mockery is not offsetting advantage from Reckless Attack. VM should give disadvantage which should offset the advantage offered by RA.

brian742
Visitor
2 months ago

New issue started in last few days.  I’m playing on Xbox Series X, v 1.4.33 Public, a user-made campaign called Solastaquest.  I’m on quest #7, though I think the issue started in quest #6.

The issue is that none of the auto-advance features work.  What I mean is that when it is a character’s turn, I have to click on the character then hit X the. Select the weapon then move over the target and select to hit.  After that attack, the action bar doesn’t come up until I select the character again, and then I have to do it all again.  Sometimes the action bar appears on its own but I can’t actually do anything without hitting X and selecting the weapon, etc.  it USED to automatically appear for each character and I could move if I wanted to move (without selecting the character first) or, if I loved the cursor over an adjacent enemy it would change to a weapon and I could select to attack.  

DiceWrangler
Level 9
2 months ago

On Xbox. Vicious Mockery is not offsetting advantage from Reckless Attack. VM should give disadvantage which should offset the advantage offered by RA.

This may or may not be a bug because Solasta allows multiple levels of Advantage / Disadvantage unlike RAW which is binary; meaning, by RAW, you either have Advantage or you do not. For example, an enemy can be at Long Range and Dodging -- which is 2 levels of Disadvantage (in Solasta) -- so, even if you were Hidden (+1 Advantage), you would still have Disadvantage when attacking them. By RAW, your Advantage (from Hidden status) would cancel out the Disadvantage (from Long Range / Dodging) so it would be a normal attack.

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