I think about 40 hours for the full version is too little

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Greyhart
Level 1
6 months ago (edited)

I think 40 hours is about right.  The story and character advancement seems to be at a good pace, which is more important than spending hours on stuff that doesn't really go anywhere.

Hopefully they are going to release new campaigns/new character options as DLC.  I'd buy a new campaign at £5-10 or something.  So I am not seeing this as single campaign and done I think it likely needs to be looked at as the start and engine not a one shot story.  Hell you could create new campaigns that have nothing to do with the current one (would be good because I love restarting with new characters)


I don't need to spend 100s of hours on a game for it to be value for money.  An enjoyable experience is what I need not a time sink.

Thomson
Level 4
6 months ago

I am so happy that Solasta has no grinding and not half a million of pointless kill a bunch of x or grap a bunch of y quests.

And I prefer 40 hours of a cool fun game over 100 hours of a boring one any time (since I won't finish that and just watch the ending on youtube...)

Not that the Witcher games are boring. But Solasta has a very tight budget and IMO the team has used it extremely well.

sarge33rd
Level 13
6 months ago (edited)

are you paying attention? Larian's HR dept, has more people than Tactical Adventures employs. Aside from which, SOLASTA actually IS a DnD game, vs claiming to be one.


Oh, and Bg 3 sells for 70% above the SOLASTA price point, so there is that to consider too.

zas
Level 6
5 months ago

To me, the 1.0 campaign duration is long enough, but it all depends on one plays. Between EA and final I spent 110 hours on it (with 4 different teams), EA was much shorter than current final (which I didn't finish yet but end is near). With default difficulty (I think some fights are really hard, and some others far too easy, but that's very complicated to balance all).

That said, I think replayability could be improved if campaign was a bit less linear.
Also you can tweak a lot of options to make the game very different (=harder).

So, to conclude, for the price, and for a small studio first game, this game is worth every penny (cent or brouzouf).

Now let's see how this evolves, I expect DLCs and overall engine improvements in near future.

And let's hope for co-op mode at some point ;)

HozzMidnight
Level 3
5 months ago

I would have gladly kickstarted this game at normal $60 retail price had I been aware of it.  This is a fantastic game.  I got it for $32 on Steam and that's a steal.  I prefer longer RPGs but the classes/subclasses play very differently and with just 4 party slots its very easy to replay the game with 4 brand new builds.  In my first play through I had a Shock Arcanist, in my second I have a Greenmage.  Swapped a TWF Colossal Ranger for a Darkweaver Rogue, a Life Cleric for a Battle Cleric.  Almost went Fighter instead of Motherland Paladin (and I wanted to go with a different Oath but I like Motherland too much), that's the only build I kept the same in my 2nd game.

I usually don't play CRPGs more than once but I am pretty sure I will play this through at least twice and maybe go for the hat trick when they add Sorcerer.

Josiah
Level 4
5 months ago

I would rather have a fun 40 hour game that give me what I want then and 80 hour game with 40 hours of filler Any day.

It would be nice to have more repeatable quests. Faction rewards or kill amd find quests though.


Gromm
Level 5
5 months ago

Between EA and 1.0 (and I haven't finished the campaign yet), I'm already around 150 hours.

 And the game is really great !!

It's no use to make a campaign too long, where you never see the end or that drags because of lots of FEDEX type secondary quests !


I hope there will be DLCs, with new campaigns and the possibility to go higher than level 10

Kurush
Level 3
5 months ago

I sure hope for a DLC here. Otherwise, quality over quantity and the quality of 5e implementation is IMO unparalleled. I enjoyed BG3 less than this game, granted it is still EA.

Ryvvik
Level 7
5 months ago (edited)

Aye, knocked it over (spoiler at end though part 2 coming (seeds planted), i assume) im capped fully xp'd out enough to be lvl 11.

Yep you can have my account direct debit if Devs continue to add content/classes.


going back to play through again, couldn't find a long-sword to create dragon-blade with

Heldred
Level 13
5 months ago

I haven't had this much fun with a D&D game in forever. As @Ryvik stated, I can't wait for expansions/DLCs.

This game is so good WotC should license Solasta's tutorial for new players starting tabletop campaigns.  

In addition, Solasta has tremendous replay value, especially when you look at the growing number of player-dungeons (Temple of Evil shoutout) and mods (hurray for Barbarian!).  

Ryvvik
Level 7
5 months ago (edited)

Word Heldred, this is a great game and fantastic foundation to build from.

i enjoyed it so much it went so quick i think that was my problem, ive had this itch, hadn't found anything since BG or ToEE (reworked,mod com)

BG3 is pretty, but this is where its at, maybe wishing the party extended to 5, but npcs filled the void and that's what old school pen and paper offered.

TA take my money plz for more fun

Ger
Level 4
5 months ago

The game length is okay for me, especially for a first effort from a new developer.  I didn't even come close to getting bored or burnt out.  Some games like Morrowind, Witcher 3, BG2, and others, I ended up having to play through multiple times before I finished.  I still haven't finished Pathfinder Kingmaker, even though I enjoyed the game.

Maybe $40 is a bit pricey for what was released, but again, this is a new developer and they will hopefully be able to expand and create more content and games that have this quality.

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