In regular dnd you would either roll your hit die and add your con or take the average roll and add your con to get your hp at each level. From what I've seen this game doesn't seem to do either of those. In fact it seems to be giving you the max roll on the hit die at each level and only adding your con mod once. Is this intentional or is something wonky here?
How is hp calculated in the game?
11 months ago (edited)