How does the story keep up with other CRPGs?

5 months ago

I really want to give this game a shot, but what I've heard about the storytelling makes me think that maybe this game's not for me. I like CRPGs with a good balance between story (and setting) and gameplay, like Baldur's Gate (the original ones), Icewind Dale, Neverwinter Nights, Pathfinder (both games). Planescape is a bit too heavy on the story side for me, although the first one is a really good game.

TL;DR: will the story be interesting enough to keep me entertained until the end, or is this game just a "roll your dice and check the number" kind of game?

Mister00ps
Level 13
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5 months ago

I really want to give this game a shot, but what I've heard about the storytelling makes me think that maybe this game's not for me. I like CRPGs with a good balance between story (and setting) and gameplay, like Baldur's Gate (the original ones), Icewind Dale, Neverwinter Nights, Pathfinder (both games). Planescape is a bit too heavy on the story side for me, although the first one is a really good game.

TL;DR: will the story be interesting enough to keep me entertained until the end, or is this game just a "roll your dice and check the number" kind of game?

Story is less epic than Baldur‘s gate 1 and 2, but at a level of Icewind Dale with no problem. Planescape is different, nothing at this day is at the level of this story.


Quoi que tu dises, quoi que tu fasses... I speak bad English... so what?

TomReneth
Level 14
5 months ago (edited)

Solasta has 2 official story campaigns; The Crown of the Magister and The Lost Valley.

CotM is almost entirely linear, while LV is more open form.

Both are dungeon crawlers first and foremost, with a focus on combat encounters.

I'd say both campaigns have more story than IWD, about the same as BG1 and much less than BG2. BG1 was pretty story light as anyone replaying it would probably notice.

Like BG1, a lot of the most interesting parts of the story are dealt with surrounding the plot rathrr than directly in the plot. A fair bit of background lore to pick up on.


Typos happen. More so on the phone.

Mister00ps
Level 13
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5 months ago

Solasta has 2 official story campaigns; The Crown of the Magister and The Lost Valley.

CotM is almost entirely linear, while LV is more open form.

Both are dungeon crawlers first and foremost, with a focus on combat encounters.

I'd say both campaigns have more story than IWD, about the same as BG1 and much less than BG2. BG1 was pretty story light as anyone replaying it would probably notice.

Like BG1, a lot of the most interesting parts of the story are dealt with surrounding the plot rathrr than directly in the plot. A fair bit of background lore to pick up on.

TomReneth, you don't take the risk of comparing Solasta to Planescape too :D.

More seriously, TomReneth's analysis is more complete than mine, he is sometimes critical of the game, however you can be confident in his opinion.


Quoi que tu dises, quoi que tu fasses... I speak bad English... so what?

TomReneth
Level 14
5 months ago

Solasta has 2 official story campaigns; The Crown of the Magister and The Lost Valley.

CotM is almost entirely linear, while LV is more open form.

Both are dungeon crawlers first and foremost, with a focus on combat encounters.

I'd say both campaigns have more story than IWD, about the same as BG1 and much less than BG2. BG1 was pretty story light as anyone replaying it would probably notice.

Like BG1, a lot of the most interesting parts of the story are dealt with surrounding the plot rathrr than directly in the plot. A fair bit of background lore to pick up on.

TomReneth, you don't take the risk of comparing Solasta to Planescape too :D.

I never played past the intro to Planescape, so i can't really comment on that. I heard it is good, but haven't set aside time to play it.

I do, however, think that the Darkness over Daggerford and Tyrants of the Moonsea (part 1 & 2 for the same protag) are the best overall stories in Neverwinter Nights 1.


More seriously, TomReneth's analysis is more complete than mine, he is sometimes critical of the game, however you can be confident in his opinion.

 I am very critical of games, because I believe seeing what does and doesn't work is the first step to making it better. Solasta is a really fun dungeon crawler with a really good implementation of most 5e rules, but it also has a lot of shortcomings, like the imbalance between the homebrewed character options. And some of the shortcomings are simply part of it being Dungeons and Dragons, since the system is very imbalanced. 


Typos happen. More so on the phone.

Mister00ps
Level 13
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5 months ago

TomReneth, you don't take the risk of comparing Solasta to Planescape too :D.

I never played past the intro to Planescape, so i can't really comment on that. I heard it is good, but haven't set aside time to play it.

I do, however, think that the Darkness over Daggerford and Tyrants of the Moonsea (part 1 & 2 for the same protag) are the best overall stories in Neverwinter Nights 1.

Planescape is very interesting and deserves to be played and completed, but it's more the test made by the authors on the theme of the soul in a RPG than a RPG to not worry too much.


Quoi que tu dises, quoi que tu fasses... I speak bad English... so what?

Crescent55
Level 1
5 months ago

I have just completed CotM campaign; starting Lost Valley soon. 

I have been playing pc and console RPGs in my last 25 years (I'm almost 40, which is shocking hehe) and I must say that Solasta is among the best CRPGs I've ever played. 

The balance is skewed towards combat/gameplay (which is fantastic) rather than story. Still, the story has its moments, despite some general goofyness. 

It really comes to personal preference. The fact that you get to create your whole party which comes alive during the story is quite unique and deserves a try. For me, it was a stellar experience: it was amazing to see my characters show their personalities, remarks and jokes.

I wholeheartedly agree with TomReneth's comparions; I even dare to say that the main campaign of Solasta could be deeper and more interesting than that of BG1. Of course there's no comparison with BG2 or PS:Torment, but that's not the focus of Solasta.


Those are my principles. If you don't like them, I have others.

TomReneth
Level 14
5 months ago


I wholeheartedly agree with TomReneth's comparions; I even dare to say that the main campaign of Solasta could be deeper and more interesting than that of BG1. Of course there's no comparison with BG2 or PS:Torment, but that's not the focus of Solasta.

I'm not sure I'd go that far. BG1 has a significant advantage in that it used an established world with over a decade of work going into it at the time, so there is just so much to learn for anyone unfamiliar with the Forgotten Realms. Solasta did a pretty good job for a new IP though, and I hope we get a sequel where we can explore more of this world. Maybe even one with pre-made companions that can work more as windows into the world than our fully customized party. Just give them customizable classes so we can slot them into our party as we need them, akin to Pillars of Eternity 2 or Divinity: Original Sin 2. 


Typos happen. More so on the phone.