rptb1
Level 4
8 months ago
When you click on a chest or door, you can't tell in advance whether it will require lockpicking, so you can't tell in advance whether you need to switch to your Cleric, cast Guidance on your thief, etc. Please could you make this less clunky?
In Baldur's Gate 3 there's an option to cast Guidance on any roll if there's a caster nearby with it available.
You could perhaps pop up a dialog if someone tries to do something and there's Guidance available.
Guidance is just as much of a pain at the tabletop too. A pretty poor bit of game design imo!
Like
Baraz
Level 14



