Feedback after 2 days of play

Ole
Level 3
4 months ago (edited)

1. „

Light“ as of now can only be cast on objects that the mage can wield in their hands. In order to wield those objects, the mage need to be proficient with them. That‘s a severe downgrade from the 5E RAW. Suggestion: Light can be cast on any object any chqracter is currently holding. 


2.

Ambushed on the road with three of four characters asleep and one surprised. Once surprise wears off, the awake character should have at least one obvious option to wake their comrades.


3. Came back from the last adventure with my rations running out, exhausted from a week of travel without a long rest, wanted to stock up in the general store downtown, but it was out of rations. Can‘t continue adventuring because my group would starve to death. :-/

Ragnarok
Level 6
4 months ago

1. I'd add to this and say Light should be able to be applied to anything an adjacent character is holding too.

2. You can click on a sleeping ally to wake them. I agree it should probably be more obvious.

Ole
Level 3
4 months ago

1. I'd add to this and say Light should be able to be applied to anything an adjacent character is holding too.

2. You can click on a sleeping ally to wake them. I agree it should probably be more obvious.


1. I second that.


2. I tried that to no avail. Neither left click nor right clickon sleeping characters did anything. I‘d also love to have the option to just shout „alarm“ loudly to wake all ofthem at once as a free action. 

lordmcfuzz
Level 5
4 months ago

I am able to cast Light on armor worn, and on other characters' objects. I think I see an issue that only one light spell per caster is supported, when I believe it should support up to three castings.

When waking sleeping characters you are shown the interact gear, and if I remember correctly, takes an action to do so.