Aksha fight - still needs some tuning. With her ability to teleport back into absolute darkness (which she can cast at will) after each attack and regen 10 health per round, the fight has an extreme dependence on "dancing lights". Else you basically need to do 20+ rounds of save/load spamming to hit her inside the absolute darkness bubble enough to slowly whittle her life down. Not fun!
Changing spells while travelling - don't get the normal screen (unless you level up) while resting, so impossible to change spell load load while travelling/resting.
Church faction - pick up items only for them, but no way to hand in.
Scavengers - never seem to get money from first area they go to? Or send them to anywhere else.
"Validate" - still annoying as a localisation thing. Really should be "Confirm".
2 chests (arcane library and beyond river next to wolf house) currently inaccessible due to flying/levitate not working.
Dialog - Paladin was proficient in persuasion and intimidation, but kept getting lumped with deception choice. Base CHA was still helpful, but should be able to control this.
Otherwise still really enjoying - keep up the great work fellas! :D