Sometimes when attacked while camping, we find several of our party members still sleeping. We can use an action to wake up one of them, but what if we have to wake up several at once? By tabletop rules there are a few options, including but not limited to:
- Attacking teammates. Using 2/3 attacks per turn one character could attempt to wake 2/3 teammates. It might hurt a bit, but sometimes staying asleep longer will hurt even more. btw a good use case for unarmed strikes.
- Thunderwave. Thunderwave spell should make a lot of noise, enough to wake up others even without directly hitting them with it. Or Knock, for that matter.
Would be nice to have such options in this game.
Also, if you are to implement difficulty levels, for harder ones please consider making characters wake up with medium/heavy armor unequipped or suffering some penalty if they choose to sleep in it.