Sorry if it was already reported. The "trigger" knowledge seems to be not working while the groupe is in stealth mode. However, works perfectly when groupe is not.
+ Dungeon maker need "custom size/shape" for that kind of trigger (traps too) it's a bit restrictive to force the player to walk trough this trigger for now. But The dungeon maker is pretty efficient so far. good job ! Can't wait to see more about it :)
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