4 months ago
Three things here:
- Once you tried to unlock a door, you have no other options to unlock it (no re-trying) or destroying it. There should be *something* to get past it...
- However, one should not simply walk through it or climb over it as I did when I tried clicking past it in case there was a hole in the wall or something; my character became trapped because they could repeat the trick
- ...and once on the other side, there was no option to unlock or attempt to unlock the door
So, interesting door interactions here.