Divine Intervention

9 months ago

I was looking at the SRD 5.1 document and found this feat in the 10th level clerics, "Divine Intervention".
I was wondering if you will implement this feature or replace it with something else.
In case of implementation have you thought of something like "limited desire" with a percentage of 10% to be realized?

I imagine him as the cleric who prays to his divinity and asks him for help for a particular clash.

Depending on the divinity / alignment of the cleric the character can choose:

Good:
1) "Divinity takes care of my dying party" (Heal to all the PCs)
2) "Divinity bless my party to defeat your enemy" (Bless + 2 / + 3 to all party members)
3) "Divinity grant me your power to destroy your enemies" (Weapon +5, blessed usable by the cleric until the end of the battle)
4) "Divinity resurrects a brave companion of mine fallen in battle" (Resurrection for a dead ally)

Neutral:
1) "Divinity takes care of my dying party" (Heal to all the PCs)
2) "Divinity rebalances the clash in your name" (Bless + 1 / + 2 to all party members, Curse enemies -1 / -2 shots to hit)
3) "Divinity grant me your power to destroy your enemies" (Weapon +5, elemental (Fire, acid, etc.) usable by the cleric until the end of the battle)
4) "Divinity resurrects a brave companion of mine fallen in battle" (Resurrection for a dead ally)

Evil:
1) "Divinity make my enemies suffer" (Inflict wounds to all enemies in a certain radius)
2) "Divinity curse my unfaithful enemies!" (Curse -2 / -3 to all enemies)
3) "Divinity grant me your power to destroy your enemies" (Weapon +5, vampire usable by the cleric until the end of the battle)
4) "Divinity destroy my enemies in your name" (Finger of death to an enemy)

Of course it's just an example list ...