Dialog and prepared spells

4 months ago

Scouting with one or two party members just before dialog scene in dungeons, and after scene that scout has been teleported back to group. I can understand it as part of story telling, but it is very annoying to go back to other side map all the time. The library with statues was one of most annoying places to explore, because you can't really split the party. So maybe remove this?

Every time spellcaster levels up, game automatically changes prepared spells. It is nice when it puts something just learned in, but it can be annoying when it changes spells you wanna use out. One example is: My wizard levels up and game changes my jump to expeditious retreat, neather of them are new. Could this automatically preparing spells somehow turn of? (atleast now I didn't see any way to do it)