Daylight

ImpPhil
Level 7
1 month ago

According to the SRD this isn't a concentration spell, which it is in Solasta.  Bug or by design?

TomReneth
Level 9
1 month ago

I'm guessing intended. The Daylight spell in general seems nerfed compared to tabletop with a much smaller area. The RAW variant of the spell would probably hard counter Ashka and that other defiler.

Not sure where I stand on it.


Typos happen. More so on the phone.

silverblade
Level 8
1 month ago

I'm guessing intended. The Daylight spell in general seems nerfed compared to tabletop with a much smaller area. The RAW variant of the spell would probably hard counter Ashka and that other defiler.

Not sure where I stand on it.

I hope it wasn’t nerfed because of one encounter. 

TomReneth
Level 9
1 month ago

I'm guessing intended. The Daylight spell in general seems nerfed compared to tabletop with a much smaller area. The RAW variant of the spell would probably hard counter Ashka and that other defiler.

Not sure where I stand on it.

I hope it wasn’t nerfed because of one encounter. 

It might've been nerfed due to how they currently hard counter Defilers/vampires in general. Neither Ashka or the other dude would have a counterplay to a 60 feet sunlight area independent of concentration with a 1 hour duration. Their auras of darkness can't be put up in daylight range.

That's not to say I agree with the changes, but this seems like the most likely reason for them.


Typos happen. More so on the phone.

silverblade
Level 8
1 month ago

I'm guessing intended. The Daylight spell in general seems nerfed compared to tabletop with a much smaller area. The RAW variant of the spell would probably hard counter Ashka and that other defiler.

Not sure where I stand on it.

I hope it wasn’t nerfed because of one encounter. 

It might've been nerfed due to how they currently hard counter Defilers/vampires in general. Neither Ashka or the other dude would have a counterplay to a 60 feet sunlight area independent of concentration with a 1 hour duration. Their auras of darkness can't be put up in daylight range.

That's not to say I agree with the changes, but this seems like the most likely reason for them.

Actually from what I gather, Daylight is not the equivalent to sunlight and shouldn’t affect vampires negatively. It’s just a real bright light that goes beyond the regular Light cantrip.

So I think it shouldn’t be a concentration spell. 

TomReneth
Level 9
1 month ago

I'm guessing intended. The Daylight spell in general seems nerfed compared to tabletop with a much smaller area. The RAW variant of the spell would probably hard counter Ashka and that other defiler.

Not sure where I stand on it.

I hope it wasn’t nerfed because of one encounter. 

It might've been nerfed due to how they currently hard counter Defilers/vampires in general. Neither Ashka or the other dude would have a counterplay to a 60 feet sunlight area independent of concentration with a 1 hour duration. Their auras of darkness can't be put up in daylight range.

That's not to say I agree with the changes, but this seems like the most likely reason for them.

Actually from what I gather, Daylight is not the equivalent to sunlight and shouldn’t affect vampires negatively. It’s just a real bright light that goes beyond the regular Light cantrip.

So I think it shouldn’t be a concentration spell. 

That's the thing though; it does harm defilers in Solasta.


Typos happen. More so on the phone.

silverblade
Level 8
1 month ago

 

That's the thing though; it does harm defilers in Solasta.

It shouldn’t according to 5e rules. I’d rather Ashka and the defilers be unaffected by Daylight than have the spell changed.

Perhaps there’s something else we aren’t aware of down the line but barring that Daylight should be changed. 

1 month ago

It never made sense to me that a spell named "Daylight" would not produce "sunlight"...  I like this change.


I expect the reason for how it is in 5e rules is balance for fighting vampires, drow, and other creatures with sunlight sensitivity.  But for a 3rd level light spell...  it needs something more then the 5e rules.  I'm not against this home brew change.  If makes the spell much more useful..  And a better way to "play with light" then the DIS in dim light thing.

silverblade
Level 8
1 month ago

It never made sense to me that a spell named "Daylight" would not produce "sunlight"...  I like this change.

I expect the reason for how it is in 5e rules is balance for fighting vampires, drow, and other creatures with sunlight sensitivity.  But for a 3rd level light spell...  it needs something more then the 5e rules.  I'm not against this home brew change.  If makes the spell much more useful..  And a better way to "play with light" then the DIS in dim light thing.

I agree the name is misleading. But the original design is clearly to establish bright light for short range missile attacks. Torches/Light spell gives 20 ft bright light and 20 ft dim light. Daylight is 60/60 which tactically is a huge difference.

Sunlight is a pretty powerful effect. It essentially makes vampires useless. To me it seems OP for a 3rd level spell. 

TomReneth
Level 9
1 month ago

It never made sense to me that a spell named "Daylight" would not produce "sunlight"...  I like this change.

I expect the reason for how it is in 5e rules is balance for fighting vampires, drow, and other creatures with sunlight sensitivity.  But for a 3rd level light spell...  it needs something more then the 5e rules.  I'm not against this home brew change.  If makes the spell much more useful..  And a better way to "play with light" then the DIS in dim light thing.

I agree the name is misleading. But the original design is clearly to establish bright light for short range missile attacks. Torches/Light spell gives 20 ft bright light and 20 ft dim light. Daylight is 60/60 which tactically is a huge difference.

Sunlight is a pretty powerful effect. It essentially makes vampires useless. To me it seems OP for a 3rd level spell. 

I agree, the current version is over the top powerful, even with reduced range and concentration.


Typos happen. More so on the phone.

Skryia
Level 8
1 month ago

Is Daylight really overpowered vs Aksha, though? In my playthrough with a Sun/Light Cleric, I was looking forward to totally shutting Aksha down with it, but Aksha just recast Darkness and that seemed to overwrite Daylight. So it ended up doing 1 round of impact, not the encounter-crushing move I was hoping for (Fireball and magic missile were the MVPs of the fight).

silverblade
Level 8
1 month ago

Is Daylight really overpowered vs Aksha, though? In my playthrough with a Sun/Light Cleric, I was looking forward to totally shutting Aksha down with it, but Aksha just recast Darkness and that seemed to overwrite Daylight. So it ended up doing 1 round of impact, not the encounter-crushing move I was hoping for (Fireball and magic missile were the MVPs of the fight).

That’s also different from 5e. Daylight overrides Darkness. 

1 month ago

Darkness should be over-ridden by any higher-level light-generating spell. I don't know if it's a bug or a design choice in this game to not have it work like that.

I'm definitely in camp "do not have the enemies be harmed by things that aren't sunlight." I definitely think the right choice is a buff in the dark, and if that's taken away by the light it gets replaced with something that makes them dangerous. Those encounters are honestly so easy they're just not fun; they're an irritation.

1 month ago

That’s also different from 5e. Daylight overrides Darkness. 


I believe this effect only happens at the instant of the casting of Daylight.  

silverblade
Level 8
1 month ago

That’s also different from 5e. Daylight overrides Darkness. 


I believe this effect only happens at the instant of the casting of Daylight.

It’s anytime a Daylight spell overlaps a Darkness spell. The reason is darkness is level 2 and daylight is level 3. Even if darkness is cast as level 3, daylight wins according to the description. Tie goes to the light it seems. 

ImpPhil
Level 7
1 month ago

Is Daylight really overpowered vs Aksha 

It seemed pretty powerful in my current playthrough.  Cleric with 'flawless concentration' feat cast it and then Aksha and the broods hardly touched me.