Completed the Winter Update, I was wondering if anyone can add to or fill in the the following (for posterity's sake):
WEAPONS:
X +1 = Attack Bonus +1, Damage Bonus +1
X of Acuteness = ???
Doomblade Greatsword = No bonuses. Remains 2 d 6 with the minor addition of Magical and Heavy tag added.
Doomblade Rapier = ???
Lightbringer Shortsword = When completed becomes Lightbringer Greatsword (which ties in with needed components of primed greatsword). Attack Bonus +1 and 1 d 8 radiant damage.
Medusa Bow = ???
Wand of X
Wardenblade = +1 to AC, Attack Bonus +1
Whiteburn = ???
ARMOUR:
Breastplate of Deflection = ???
Chainmail of Robustness = ???
Half Plate of Robustness = ???
Empres Garb Chain Shirt = ???
Gauntlets of Ogre Power = Your strength Score is 19 while you wear these gauntlets. It has no Effect on you if your strength score is 19 or higher.
Leather Armor of Flame Dancing = ???
Leather Armor of Survival = ???
MISC:
Belt of Dwarvenkind = +2 CON, See normally in dim light and in natural darkness in dim light, can speak read and write dwarvish, 50% change to grow beard
Boots of Elvinkind = Advantage of DEX Stealth ability checks
Bracers of Archery = While wearing these bracers you have proficiency with short and longbows, and you gain a +2 damage to range attacks made with such weapons
Broach of Shielding = Immune to Magic Missile spell, Resistance to Force: damage is halved
Headband of Intellect = Your intelligence Score is 19 while you wear this headband. It has no Effect on you if your intelligence score is 19 or higher.
Pirap of Proof Against Poison = Immunity to Poison
Ring of Protection +1 = +1 to AC, +1 to all saving throws
Stone of Goodluck = +1 to all saving throughs, +1 to ability checks
There is a Girdle and Belt of some type of Giant Strength, can't remember what the write up was.

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