Continue Travel / Long Rest not available. (Solved)

Mexler
Level 3
4 months ago (edited)

I just had a random encounter while travelling to the ancient tower in which an apprentice necro attacked with 2 skeletons. I was slow travelling, defeated them (turned one away and then had to chase it down after the other one and the necro was dead), but in the end the fire is not presenting itself as a long rest and there is no option to continue my travels.  So currently my party is stuck in this area where the necro attacked us.  Seems to be a game breaking bug.

Malovich
Level 3
4 months ago

Check the edge of the map with your characters; there may be a green square representing an exit screen. They will need to add this to the tutorial if they keep the interface like this, because it isn't that intuitive...

Mexler
Level 3
4 months ago

Found the exit finally.  Reloaded multiple times so unsure if it was there to begin with but didn't seem so.  I was only travelling around my rouge though so it wouldn't have triggered the exit prompt, seems like it should be more noticable...

HelloSimon
Level 6
4 months ago

Yeah, I've noticed the green box to be very hard to see during daylight encounters, maybe in the future they will be more noticeable. 

Also, it also may be intuitive to put the box near camp (story-wise you could be packing up camp before leaving).


"It’s not all abra-ca-fuck-you and what have you. I have a beating heart! I’m multi-dimensional! I’m a fully-realized creation!" - Taako Taaco (TAZ)

Mexler
Level 3
3 months ago

It seems inconsistent as well, because the very next encounter didn't have an exit green box it was simply to continue my long rest at the camp fire.

ovelteen
Level 7
3 months ago

The reason there is no option to continue to rest is that you weren't resting when you had the encounter. In other games like this, combat encounter areas usually have a way of returning to the main game, particularly map transitions. 

I'm hoping that there will be more areas for these encounters. It gets old fighting the same creatures on the exact same map. I have confidence that these issues will be dealt with.