A bit of criticism for a change. :)
I wanted to make a Battle Cleric but the domain seems to have weird spell choices. Magic Missile, Acid Arrow, Flaming Sphere, Fireball, Phantasmal Killer etc.. it feels much more like a Wizard or elementalist than any battle priest. Shouldn't Battle have weapon and combat related domain spells and powers? Bless, Divine Favor, Aid, Spiritual Weapon etc.? There are other gods and domains that directly deal with Fire etc. so why the overlap and odd flavor?
Elemental Ice getting Fireball as a domain spell seems like an odd choice too. All the elements are mixed into the exact same spell list even though Fire, Ice and Lightning are separate domains for Arun. Then there's also Sun that has more Fire spells than the Fire domain itself while Fire has Ice Storm... I can't help thinking Sun and Fire should have been combined into one domain. Arun as the "primordial force" could have been Sun, Storm and Frost with the three different aspects much more clearly represented.
Why does Law get Lightning Bolt when that's Elemental Lightning's thing? Law should be controlling instead of destructive.
Why doesn't Pakri have an Arcane or another domain instead of duplicating Law from Einar? Surely if there are only 4 gods they don't have to share portfolios and the Law domain like that?
It all just seems a bit haphazard thus far and I'm struggling to feel the right flavor with Clerics.