Cleric domains seem haphazardly put together

Space Dog
Level 4
3 months ago

A bit of criticism for a change. :)

I wanted to make a Battle Cleric but the domain seems to have weird spell choices. Magic Missile, Acid Arrow, Flaming Sphere, Fireball, Phantasmal Killer etc.. it feels much more like a Wizard or elementalist than any battle priest. Shouldn't Battle have weapon and combat related domain spells and powers? Bless, Divine Favor, Aid, Spiritual Weapon etc.? There are other gods and domains that directly deal with Fire etc. so why the overlap and odd flavor?

Elemental Ice getting Fireball as a domain spell seems like an odd choice too. All the elements are mixed into the exact same spell list even though Fire, Ice and Lightning are separate domains for Arun. Then there's also Sun that has more Fire spells than the Fire domain itself while Fire has Ice Storm... I can't help thinking Sun and Fire should have been combined into one domain. Arun as the "primordial force" could have been Sun, Storm and Frost with the three different aspects much more clearly represented.

Why does Law get Lightning Bolt when that's Elemental Lightning's thing? Law should be controlling instead of destructive.

Why doesn't Pakri have an Arcane or another domain instead of duplicating Law from Einar? Surely if there are only 4 gods they don't have to share portfolios and the Law domain like that?

It all just seems a bit haphazard thus far and I'm struggling to feel the right flavor with Clerics.

Silverquick
Level 14
3 months ago

Can't really deny that myself. 

Honestly the Arun Domains (aka Elemental ones) are not really supposed to be Elementally themed even though it suggests it. 

In reality the Elemental Domains are actually just Clerics with the old Druid Spell list of 1st and 2nd Edition D&D. They are the spells the Druids used to share with Wizards. The exception being Lightning Bolt, since there is no Call Lightning spell in the game. Its really just there to be an alternate from that. 

You wouldn't catch that little detail unless you were a really old school D&D player. 

The game didn't... and won't put Druids as a class in the game, because the Druid Class has been split into multiple different things... 

1. Wizard Green Mage

2. The Elemental Cleric Domains. 

Hence when you take a Cleric "Elemental" domain you're actually taking a Druid themed Cleric. 

Velnor
Level 12
3 months ago

I don't even use a Cleric.

I run with 2 Paladins of Arun and a Ranger.

They can do whatever healing need doing.

Amardarial
Level 2
3 months ago

Can't really deny that myself. 

Honestly the Arun Domains (aka Elemental ones) are not really supposed to be Elementally themed even though it suggests it. 

In reality the Elemental Domains are actually just Clerics with the old Druid Spell list of 1st and 2nd Edition D&D. They are the spells the Druids used to share with Wizards. The exception being Lightning Bolt, since there is no Call Lightning spell in the game. Its really just there to be an alternate from that. 

You wouldn't catch that little detail unless you were a really old school D&D player. 

The game didn't... and won't put Druids as a class in the game, because the Druid Class has been split into multiple different things... 

1. Wizard Green Mage

2. The Elemental Cleric Domains. 

Hence when you take a Cleric "Elemental" domain you're actually taking a Druid themed Cleric. 


Funny you say this as new Druid DLC is incoming.

Silverquick
Level 14
3 months ago

I do find that funny. 

Especially being that I know the Elemental Clerics are going to be much stronger and more useful than any Druid. I doubt they will even match a Green Mage in spell power since Green Mages get all the Druid spells PLUS the Mage spells.  

About the only thing you'd get out of an actual Druid at this point is Wild Shape. But that's going to be of questionable merit compared to the alternatives, and it certainly won't match up well against a Ranger, Paladin, or Rogue.  

Silverquick
Level 14
3 months ago

The biggest Irony here, is that I too back in Early access the beginning stages of it was asking the Devs for the Druid class. 

Unfortunately I was informed it was not coming. So I began to experiment around with the Clerical Domains and the Green Mage to see if I could "implement" one using those. 

It was so successful I never asked again for Druids. It was just pointless at that point because the alternatives were much more effective and at more things than any Druid.