- I have updated to the Spring Update - Hotfix 29/03/2021
- I have verified my files via Steam
- I tried uninstalling and reinstalling
Steps to reproduce:
- I created my characters (4 of them)
- Clicked "New Adventure"
- Selected my 4 characters
- Clicked "Start Game"
- Kept Default settings for Brightness and Contrast
- Clicked "Start Game"
- Waited for the loading screen to present the button labeled "Click or Press Any Key to Start" NOTE: My cursor isn't visible on the loading screen
- I have tried both clicking the button and pressing either the spacebar or the enter button.
- I end up on a screen that the bottom half is gray and the top half is blue and white, the white portion appears to be clouds. (Screenshot below)
- Once on this screen, the game never responds until I stop the game in the Steam client
I have also included my Player.log contents for additional findings.
Screenshot:
Player.log
Begin MonoManager ReloadAssembly
- Completed reload, in 0.147 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.747900 ms
WwiseUnity: Sound engine initialized successfully.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 6779.
Total: 12.455800 ms (FindLiveObjects: 0.383200 ms CreateObjectMapping: 0.200200 ms MarkObjects: 11.821100 ms DeleteObjects: 0.050600 ms)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 6779.
Total: 12.188600 ms (FindLiveObjects: 0.371800 ms CreateObjectMapping: 0.196300 ms MarkObjects: 11.605100 ms DeleteObjects: 0.014700 ms)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 3 Unused Serialized files (Serialized files now loaded: 23)
Unloading 29212 unused Assets to reduce memory usage. Loaded Objects now: 115105.
Total: 525.235000 ms (FindLiveObjects: 11.105100 ms CreateObjectMapping: 11.674400 ms MarkObjects: 489.673000 ms DeleteObjects: 12.782200 ms)
Shader 'Lux Lit Particles/ Tess Bumped': fallback shader 'Lux Lit Particles/ Bumped Smoke' not found
WwiseUnity: There are multiple AkWwiseInitializationSettings objects instantiated; only one will be used.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 2 Unused Serialized files (Serialized files now loaded: 62)
Unloading 2947 unused Assets to reduce memory usage. Loaded Objects now: 180309.
Total: 618.842000 ms (FindLiveObjects: 20.534400 ms CreateObjectMapping: 8.082400 ms MarkObjects: 587.886100 ms DeleteObjects: 2.338800 ms)
WindowsVideoMedia error 0x887a0005 while reading G:/Apps/Steam/steamapps/common/Slasta_COTM/Solasta_Data/StreamingAssets/CotmIntroduction.mp4
Context: IMFSourceReader::WaitForSample in StepAllStreams
Error details: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action.
Track types:
Unreadable Track
(Filename: Line: 3648)