0.4.14 - Public
List of bugs I encountered during my playthrough, in no particular order:
- Pressing Alt (item highlights) prevents camera movement
- Casting all spells at higher slots should be allowed no matter what. Example Spider Climb is not possible to cast at level 3.
- Books that span more that 2 pages do not correctly overflow between pages (e.g. from page 2 to 3), example: "The early day of Copparan"
- Belt of Hill Giant Strength is annotated as giving 19 Str, gives 20 Str, and is supposed to give 21 :)
- When scribing spells, the whole scrolls stack is destroyed (e.g. 3 scrolls)
- If a wizard has no ritual spells in the spell book, scribing the first one does not enable "Ritual Casting" button
- Bracers of Archery creates weird message when using short sword with it: "Feedback&Additional Damage..."
- In Mardacht fight one Skeletal Enforcer is neutral...
- Spiritual weapon seems to deal d8+2 damage on my cleric (with Wis 16, Dex 18, Str 12)
- Under Factions, you do not have a Church of Einar
- Javelins are duplicated on enemy bodies. Throwing 1 creates 2 on the body.
- Wand of magic missile does not deplete charges when used (so is infinite)
- when disarming traps or opening locks even if lead character has no thieving tools and lower slight of hand score he/she still goes for opening or disarming (which should not be possible) due to missing tools, or desirable (due to lower skill)
- Sometimes when looting bodies character gets "stuck" - does not respond anymore, cannot move. It is somehow connected to area looting, since pressing Esc. shows area looting window briefly.
- Bestiary "last update" sorting does not work correctly
- Summon Animals (3rd level spell) creates creatures that do nothing
- After turning in quest about bringing back bones, it is not possible to speak to antiquarian anymore
- In bestiary make windows with description of creature attacks bigger, otherwise it is not possible to read
- Bestiary "Brood of flesh" picture is wrong
Temp fix suggestion for Spiritual Weapon:
- After casting Spiritual Weapon grant back bonus action, this way weapon can attack same round. Proper way would be to grant only attack with spiritual weapon, but for now this will do.