Hi, I'm Solasta player from Korea.
While I play the game, I found some mechanism of this game that I can't understand.
Please give me some knowledge. Thank you.
Decisive strike, the feature says
"On a successful attack, Channel Divinity to add 1d6 to your damage and stun your target (save negates) Increases by 1d6 every 3 levels above 2."
So I thought next terms:
Lv 2 has +1d6
Lv 5 has +2d6
Lv 8 has +3d6 bonus damage
But my Lv 9 Cleric still has +2d6...
Is it a bug? or only my case?
What am I missing?