Just wanted to repeat a suggestion from my overall post.
I would strongly recommend a place to set up repeatable battles. Ideally say in the bar of the first tavern (have an NPC who you can talk to to initiate) - it could be set up to provide experience, or not. or maybe a 1 time XP reward only.
not the least of which - to allow repeatable battles would help generate not only playtesting and troubleshooting opportunities, it would generate more buzz for the game.
The biggest strength of the game is not only the battles themselves, but the chance to customize a group of 4 party members from the beginning, unlike other games that you have to pick up set members along the way etc. Being able to test out various groupings and class specialties early on would encourage people to play more often, and also expose weaknesses in classes/races.
Many like playing a variety of builds, but right now, trying to play through all the cut scenes, tutorials, mazes and puzzles, pushing way too many blocks over to continue forward, is long and at parts gets boring fast. After about 3 partial playthroughs, with one completed one, I cant bring myself to take the time to try out all the configurations I would like to try (party of all wizards, all clerics etc) and the game basically ends just as you get to a more interesting level with fun options as well.
And again, as in some other games - having a way to plug in a set of options say, - like picking level 1/3/5 enemies, small/medium/lots of number of enemies, and maybe even type (undead/goblins/bandits etc) - honestly I could play for hours just like that say, and I would be willing to bet other people that have not played the game yet, or tried it out once and then left it and moved on - would be more excited to play a lot more time on the game - and that could be leveraged into more buzz online as people post videos and generate excitement for the game ('Watch me play 4 wizards vs level 5 hard Wights!)
I will 100% be playing the game more on full release, esp as going further up to level 10 and whatever the larger game will involve will be more engaging, but as it is right now, as much as I would like to play more of the game, it is the combat that I want more of, and the hours and hours spent doing busy work and puzzles and walking back and force and cut scenes is too much effort just to get a few combats in.
Thanks for reading