The TA version as written was some of the most OP stuff I've ever seen.
i was addressing the homebrew version not TA's, this hold thread [that you started remember] is about making a homebrew version
But lets address your points:
1- Battlerager - No where near as powerful at the TA version. Let's explain why. You get it at 6th level instead of the TA 3rd. One strike against.
like i said "albeit at 6th lvl", however, over the lifetime of characters [eg lv 1-10, 1-20] starting at 3rd or 6th is not a big difference and the battlerager was the only non-3rd level comparison thrown in there but you know the saying "cherry pickers are going to cherry pick"
Secondly, with Battlerager you get your Con bonus which is likely going to be 3-5 temp hit points. Meanwhile with the TA version you are getting TWICE your prof bonus, sooo 4-12 temp hit points. Two strikes against.
again, commenting on the homebrew not TA as can be seen when i talking about a d6 and the average value for a d6 is 3.5 so a 3-5 point range is very very comparable
Thirdly, with Battlerager you get it ONCE (and only ONCE) when you use Reckless Attack while raging. The TA Stone Resilience grants you temp hit points AT THE END OF EACH TURN YOU ARE RAGING at the cost of nothing. So you use them, they replenish, you use them, they replenish, effectively giving you damage reduction EACH ROUND. Something the Battlerager absolutely does not do. Third strike, you are out.
i think you need to read things more carefully [both my posts and D&D books], you get the points every time you use reckless attack so "effectively giving you damage reduction EACH ROUND". plus with the dwarven fortitude feat you can 'reckless attack' and take the dodge action [thus canceling foes getting advantage to hit you] to gain even more HP and still attack with armor spikes with advantage
So you are either very bad at math, or you don't understand how this game works, but if that was your first argument and you struck out so badly, I don't even feel like looking up the rest....
... I did look up Storm Herald and yeah - that's 6 temp hit points each turn _AT 20th LEVEL_. Meanwhile the TA version you get +6 temp hit points each turn _AT 5th LEVEL_. The TA version is still OP.
again not talking about TA but even if i was 6 points to everyone is better than 12 to yourself
three strikes? that seems violent, thankfully i think my AC was too high for those three strikes