Last dev posts

Create your own Dungeons. Endless possibilities, countless hours of enjoyment. And more features to come in the future!
https://forums.solasta-game.com/forum/black-screen-when-starting-campaign-infinite-loading-screens-fix
Black Screen / Weird Cloud When Starting Campaign  Some people are running into an issue when they first launch the campaign - after loading with the Tavern Concept Art screen in the background, they get... either a black screen, or a weird skybox showing some clouds. This issue happens because Windows N SKU specifically removes the media foundation media stack from Windows which means that anything that relies on the media stack (like Unity based...
The pickpocket ability only worked during the tutorial. It's not a question of EA was "better" than the full release - we just realized that there was no reason to keep in in-game as we didn't have the time to implement it outside the tutorial, thus giving a false sense of usefulness to the skill. We did add a warning during character creation that Sleight of Hand is not used in the Solasta main campaign.
Hey there folks, This is it. A little more than a year and a half after our Kickstarter and 7 months of Early Access, we're finally there - Solasta 1.0 is now available on PC. Now the only question that remains is... Are you ready? We wouldn't be there today without our feline moral support squad Solasta 1.0 - Available now! Solasta is finally 100% content complete and ready to be enjoyed by everyone out...
Tile Set 1: The first tile-set I would like to see is a forest/outdoor tile-set with running streams and rocky cliff-sides that the characters could climb. There would also be entrances for caves and underground passages, which would be apart of the second tile-set. Tile Set 2: The second tile-set would feature an underground cavern system with winding passages, which would lead to larger cavernous chambers, some of them having under ground pools of water....
You'll get those at launch, we'll send you codes :)
Hey there folks! While we're all waiting for the final release of Solasta, here is a little something to listen to. And to watch. Those who followed the project during our Kickstarter campaign may remember one of our stretch goals - an orchestral upgrade to the soundtrack. Some of you might even have noticed that some tracks changed with the Spring Update version. Well, if you were wondering how those new tracks sound and how...
Hey there folks! We weren't lying last week when we said that you'd get to know the launch date of Solasta soon :D Solasta is graduating from Early Access! On May 27th 2021 after a little more than 7 months in Early Access, Solasta will finally launch its 1.0 version with all the promises made during our Kickstarter Campaign! What a ride it has been, from the small prototype made by the hands of Mathieu...
You can't throw the Dwarven Thrower in the current version

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